﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using DungeonCraft.Engine.Interfaces;

namespace DungeonCraft.Views
{
    public abstract class AView<T>
    {
        protected IRenderer renderer;
        protected IAnimationManager animationManager;

        public AView(IRenderer iRenderer, IAnimationManager iAnimationManager)
        {
            renderer = iRenderer;
            animationManager = iAnimationManager;
        }

        public abstract void Draw(T target);
    }
}
